42 Labyrinth
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A first-person labyrinth drawn with ray casting, ported from a C project I wrote at 42 in 2017 called "Wolf3D". Without textures, the labyrinth gets back the flat colours of the 2017 original. Find the way out !
Controls
Click the labyrinth or tab to it first. On a touch screen, use the buttons drawn on it.
- ↑↓
- Walk forward and back
- ←→
- Turn
- S
- Hold to run
- Space
- Open a door, take the elevator out
- M
- Open the menu
- T
- In the menu, turn the textures on or off
- F
- Full screen