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42 Labyrinth

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A first-person labyrinth drawn with ray casting, ported from a C project I wrote at 42 in 2017 called "Wolf3D". Without textures, the labyrinth gets back the flat colours of the 2017 original. Find the way out !

Controls

Click the labyrinth or tab to it first. On a touch screen, use the buttons drawn on it.

↑↓
Walk forward and back
←→
Turn
S
Hold to run
Space
Open a door, take the elevator out
M
Open the menu
T
In the menu, turn the textures on or off
F
Full screen